
ANTI AII
ANTI AII is a short narrative chat game soaked in dark humor, retro-futurism, and a healthy suspicion of artificial intelligence.
Inspired by old-school text adventures, "choose your own adventure" books, and dialogue-heavy games like Disco Elysium, this is a bite-sized, immersive experience where your choices matter — or at least, that’s what the system wants you to believe.
At its core, this game is a love letter to video game soundtracks and electronic music. The soundtrack isn’t just background noise — it's the main character. If you're into ambient, synthwave, downtempo, or just appreciate a killer OST, you’ll feel right at home.
Everything — the concept, the code, the music, the writing, the design — was created by Roboo.
It's my first step into the world of game development, so if you spot any glitches, be kind: I’m probably already sweating over a fix.
Thanks for playing. Now put your headphones on… the algorithm is listening.
Updated | 3 days ago |
Published | 4 days ago |
Status | Released |
Platforms | HTML5 |
Author | Roboo |
Genre | Interactive Fiction |
Made with | Phaser |
Tags | Dark Humor, Dystopian, moral-choices, Narrative, satire, short-game, single-developer, soundtrak-driven, Text based |
Average session | A few minutes |
Languages | English, Spanish; Castilian |
Inputs | Mouse, Touchscreen, Smartphone |
Links | Blog |
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